![]() The game respawns you at Outset Island if you did the Title Screen Glitch by voiding-out, and at your savewarp location if you did the dying method of the Title Screen Glitch. Reset the game just as Link drops just below the height he started his jump at.Find a void or pit that will reset the area if fallen into.Wait until Link's water gauge is just about completely empty.Title Screen Glitch w/ Void-out Drowning Method The trick is also referred to as the Back in Time (BiT) glitch. And thanks to Storage, it's possible to bring back an item with you. Unlike in Twilight Princess, it's possible spawn in places other than the title screen. However, there are a few key differences between the two games. In Twilight Princess, it was discovered that if you were to fall in quicksand and reset the game at just the right moment, the event that respawns Link will fire while the title screen is loading, allowing you to play on the title screen map. In both The Wind Waker and Twilight Princess, whenever you reset the game, the game will continue to run in the background for a few more seconds while the screen slowly fades to black or white, before dumping the current game and loading the title screen sequence. Navigation Title Screen Glitch (Back in Time) Discovered by mzxrules Description Pearls Swords Triforce (ENG, Tuner, no MSS).Pearls Swords Triforce (JP Beginner Route).Pearls Swords Triforce (JP, Tuner, no MSS).Triforce Charts & Shards - Locations and Methods.Makar Teleport & Makar Damage Interrupt.You can check the Troubleshooting section of ArchLinux wiki to check those.Įxample of features creating tearing or flickering related issues:Ĭheck also /etc/X11//nf if your system has put tweaks in here. Intel iGPU (Intel graphics) has some rendering issues with some CPUs. In my case switching from Automatic to Never allowed me to record video with OpenGL compositor without glitches. To keep using OpenGL, for example for better performance, you can also tweak the tearing prevention method. Solution 2 - Change the Tearing Prevention method On KDE you easily change the rendering backend of the window compositor in the settings. In my case I had glitches with openGL (2.0 & 3.1) and resolved the issue by switching to XRender for recording. Solution 1 - Change the rendering backend of the window reported having issues with compton. The glitches are often relate to the rendering backend of the window compositor you are using. so now i am confused with how to get my answer. Then i thought that i might have been encoding at to high of a speed (23). But with searching i could find no solution to that one. The next idea i had was that i had the wrong codec H.264. I took in multiple things that could be wrong with it fps was my first choice but when i had recorded with 25 and even 50 fps it was still glitching out. After a hour or two searching on the web i could find no forum posts on the codec. I think it might be a rendering error or i do not have the right codecs. When i look at my computer i do not see the same issue as when the final product is done rendering. I had recorded up to a two hour session with out knowing that it was glitching out. When i downloaded simple screen recorder using yaourt, and started recording. I set up the environment with every thing i needed to make another video. And so when i got a fresh install of arch linux on the box. On my old computer i had been all ways running simple screen recorder and it recorded fine. So i had been making video tutorials for my friends on how to program.
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